Modeling and Simulation of 3D Fireworks Based on Particle System


Simulation of the irregular objects is a challenging and attractive subject in the field of computer graphics. A variety of fireworks simulation algorithms are introduced, the advantages and disadvantages of various models are analyzed comparatively. And then, the basic principles of particle system modeling and the characteristics of fireworks booming are discussed in depth. With the relevant theory of OpenGL, a firework model, which gives full consideration to the involvement of wind and air resistance, is built on the platform provided by VC++6.0. Finally, various typical fireworks simulated effects are realized and evaluated, the advantages and disadvantages of fireworks model are summarized, and the future research prospects are proposed.

  • Abstract
  • Keywords
  • 1. Introductions
  • 2. Basic Model of Fireworks based on Particle System
  • 3. Results
  • 4. Conclusions and Future Work
  • 5. References

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